Set bonuses: Edit
2) Desecration instead spawns a Screaming Skull, dealing the damage of Desecration to an extended area.
3) The skull increases the damage of Desecration by 30% on all targets it hits, stacking infinitely.
4) Foes hit by the Screaming Skull are slowed up to 80% for 2 seconds. Additionally, the Warlock is healed for 1% Health each time the skull strikes a foe. Overhealing from any source is turned into a Shield, absorbing up to 30% of the Warlock's Maximum Health.
Helm, Armor, Spellbook (Offhand), Staff.